Hello,

 
 
 

I’m Justin, a designer in Seattle with 25 years of experience shaping design systems, digital experiences, and cross-functional collaboration.

I currently lead the Rio Design System at Amazon, defining the design language for shopping experiences used by billions. Before that, I helped reinvent Amazon’s customer service platform and launched a program connecting designers, engineers, and leaders to solve big problems together.

Earlier, I built Nordstrom’s first design system, led ideation at Atlas, a startup whose search tech is now in Windows OS, and was part of the small team that designed the first Microsoft Store in just 18 weeks. My career began as an art director and product photographer in the music industry, shaping my passion for visual storytelling.

I love designing scalable systems, driving collaboration, and building products that make an impact. Let’s talk!

 
 
 
 
 

Amazon

Principal UX Designer, Rio Design System

Principal designer for Amazon’s retail design system, overseeing a complete redesign of Amazon’s design foundations and driving consistency efforts across hundreds of teams and thousands of builders.


Amazon

Senior UX Design Lead

 

Atlas Informatics

Product Designer, 2014 – 2017

Product strategy, research, and design for a cross-platform, multi-device ecosystem of productivity tools. Design stakeholder and user advocate in Atlas’ fast-paced, high-pressure startup environment.


Nordstrom

Principal UX Designer, 2012 – 2014

Design strategy for Nordstrom’s desktop, mobile web and omnichannel experiences. A leadership role tasked with tackling significant design challenges through research, collaboration and rigorous methodology.

 

Getty Images

User Experience Designer, 2010 – 2012

Interaction & visual design, information architecture and usability research for the Getty Images family of digital media sites.


Microsoft

User Experience Designer, 2009 – 2010

Key member of a small team tasked with designing and launching the inaugural version of MicrosoftStore.com on an intensive, eighteen-week timeline.

 

3dB Creative

Art Director, Partner, 2006 – 2009

Creative strategy and design leadership for a local creative services startup, serving industry-leading pro audio and music brands.


LOUD Technologies

Art Director, 2004 – 2006

Print and interactive design, motion graphics and product photography for LOUD's fourteen in-house brands of music and pro audio equipment, including Mackie, Eastern Acoustic Works and Ampeg.